

Although it is the magic of the Liche Priests that animates the Tomb King's army, it is by the indomitable will of the Tomb King himself that they move and fight. If this means the subjugation and destruction of foreign lands, then his army, loyal even in death, rises from its rest at his command. Every Tomb King seeks to reclaim his plundered treasures and restore his ancient glory. Revived by the rituals of the Liche Priests, a Tomb King awakens from the sleep of death possessing all the ambition and lust for power he had in life. Reborn to a mocking imitation of life, transformed into hideous cadavers whose kingdoms have been plundered and lost, the Tomb Kings' rage fuels an unremitting need to conquer they are the true monarchs of the dead, and they are coming to reclaim their rightful dominion. Their mummified corpses have been awakened by magical incantations, and their bodies are now inhabited by their undying, vengeful spirits. In this table, "base game" means the first game, which is required to play Mortal Empires.Tomb Kings are the ancient, long-dead rulers of Nehekhara. However, there has been many changes and updates to them. In Total War: Warhammer II, first game lords are all playable in the Mortal Empires campaign.

List Legendary lords introduced in Total War: Warhammer IIįree in Mortal Empires, if you own Realm of the Wood Elves

Scroll down further for another table showing that. These are all the legendary lords which were added during Total War: Warhammer II.Īs far as campaign is concerned, all lords added in TWW2 are playable in both Eye of the Vortex and Mortal Empires, aside from Drycha who is only playable in Mortal Empires.Īgain in campaign terms, lords originally added in TWW1 are only playable in Mortal Empires, although some of them have been changed (eg: put in a different starting location or faction) for the second game.
